Hornbuckle stance 100% complete. Check it out;
Friday, January 20, 2017
Monday, January 16, 2017
Scorpion confirmed...
After a long reflection,thinking about the whole project as one universe,also about my last missions to complete my task...and the most important...the meaning of the name FIREBOY.
Scorpion must have his presence into this masterpiece.
Aggressive,with some new moves and extra combos. Powered by my madness and by fire of the Netherrealm.
I have lots of surprises for this next version,for a mere example...a new interactive arena,with fatality and dead traps.
There's a great possibility to increase all the ninjas with alternate costumes.
However,I'm not right about that for the next version...probably on further versions.
Friday, December 9, 2016
An universe under development...
There's lots of changes for this next version. This version shall consume more time than expect. There is a good reason for doing this.
This version shall be pretty close to the final version,missing only
some new kombatants and arenas.
After all,this version are consuming lots of time,especially for fatality activation,with countless of sprites, annoying,repetitive work.
That really pisses me off.
I still looking for my departure,since my desire for MK stuff are very low for now.
I'm looking for new things,outside internet...you know real things,things that I can't deny,just makes me happy. That also consumes lots of time,it's a matter of priority.
MK is no longer my priority on my life.
Back in the day,this version could be released in flash time...by the other hand,MK stuff are Just a waste of time and talent...free ideas for the netherrealm.
No thanks,I'm not interested in serve no one.
At least before get paid for the real job. No money,no original ideas...at least NOT in a conventional way,my creativity can be used in a new form,to be revealed in my next task.
It's also a immense form to say FUCK OFF
However my creativity are being used in a different form...in a form that can't be used in a commercial way. Stay tunned for MILEENA'S FATALITY. That will explain lots of things. That makes more sense for me nowadays. Really creative,I assure you !! HA-HA.
For now,check Hanzo and Sub-Zero,stances updated!!
Monday, October 24, 2016
Tuesday, October 11, 2016
Friday, September 30, 2016
LOSING MY PATIENCE...
I'm extremely tired,really busy. Annoying...countless of required animations.
I have edited at least 70% about my task to release this new version.
This version is "the beginning of end". Pretty close to final version,missing only more characters,arenas or even some re-edition of some sprites and some update on codes and moves...perhaps my departure shall take more time than estimated by me.
After years and years of work....all that I want is to complete my project and announce my official departure.
I can not post anything about my progress for now...since it's surprise to all of you.
However,here something really simple...never done by anyone,even being easy and obvious.
Liu Kang, Bruce Lee style! I can't understand why that simple never was realized by anyone! Simple easy and fast ! By the other hand,I still to wonder myself about the quality of MK1 sprites,specifically on Liu Kang's skin color. Extremely poor,like all MK1 sprites.
Anyway,I think it's more like a suggestion for the others. An easy and fast edit,bringing a nice aspect for Liu Kang.
Is that the Liu Kang's new look for MKMU? I dunno...
For now,I must return to my annoying edition of one "billion sprites"
Monday, August 29, 2016
The real art of edition!
Thursday, August 18, 2016
It's almost done...
Reptile form updated !!
Reptile edit is:
Fireboy(eyes and additional edits)
Eddie Mattos(Head)
Here, an update for Qiao,still under development. It might hit the enemy like his electric move,in a similar form.
There's lots of new stuff for this next version. However,I won't reveal more details for now.
Now the koding kontinues...
Now the koding kontinues...
Tuesday, August 2, 2016
Tuesday, July 19, 2016
TOASTY !!
Scorpion will be added in next versions. I'm not right if that would be possible in the next version.
However,this version brings an immense surprise,something desired even by those parrot assholes.
I can not reveal more details for now.
Hint,for my next release,you must use the moon and the release date will be revealed.
You must consider the moon on south part of the planet.
Sunday, June 26, 2016
MKM 0.72 RELEASED !!
WHAT IS NEW?
MKM 0.72
NEW TITLE "KOMBAT ZERO"
*GORO & KINTARO ADDED
NEW ENDURANCE TEAM(SHOKAN)
STAGE FATALITY ADDED TO IMMORTALITY AND EARTH ARENAS
FIXED SMOKE STANDING FLYING KICK
QUAN CHI & SMOKE VOICES UPDATED
JADE SHADOW KICK FIXED IN WIN-KO
RANDOM POSITION FOR SHADOW PRIEST & ONIRO IN ARCADE MODE
QUAN CHI ADDED AS NORMAL KOMBATANT IN ARCADE MODE
SHINNOK EYES UPDATED
SWEEP FIXED IN LINKUEI ENDURANCE
SMOKE WATER BALL P2 UPDATED
GENERAL FIXES
Sunday, June 19, 2016
LOOK TO LA LUNA
USE THE MOON AND THE LOST KNOWLEDGE OF 5,000 YEARS AGO.
USE THIS KNOWLEDGE AND THE DATE OF MY NEXT RELEASE WILL BE REVEALED.
USE THIS KNOWLEDGE AND THE DATE OF MY NEXT RELEASE WILL BE REVEALED.
Monday, June 6, 2016
Saturday, May 14, 2016
FOUNDRY ARENAS
Thursday, May 12, 2016
POOR PARROTS...
THE SKY TEMPLE,FULLY REVEALED. PROBABLY THE NEW POSITION FOR ROUND START.
THE CONCEPT SHOULD BE APPLIED IN ALMOST ALL ARENAS
Monday, May 9, 2016
LOSING THE SENSE OF RIDICULOUS, BY LEANSKI !!
HE LOST THE SENSE OF RIDICULOUS !!
THE MKM ARE FULL OF EXCLUSIVE CONTENT,BUT ACCORDING TO THE MEGA DICTATOR/RETARDED/SCUMGUY,LEANSKI EVERYTHING COMES FROM MKP 4.1 !
HOW LOW/DESPERATE A LUNATIC CAN BE?
"HOW TO SHOOT AGAINST YOUR OWN ASS BY LEANKOVICTH"
HAHAHAUAHAUHAUHAUHAUAHAUAHAU
UNLIKE THE MKP 5.1 ENGINE, GARBAGE MKTX, KOMBAT ZERO GAME USES COUNTLESS OF EXCLUSIVE CONTENT.
TYPE MKTX ON YOUTUBE AND YOU WILL SEE THE REALITY ,THE MOST REJECT PROJECT EVER,WITH COUNTLESS OF DISLIKES!
THIS GUY ARE USING DRUGS WITH A HIGH DAMAGE LEVEL...
THINK ABOUT ALL HISTORY OVER OUR EXCLUSIVE ENGINE,EXCLUSIVE ARTIFICIAL INTELLIGENCE,ALL SPECIAL EFFECTS,3500 EXCLUSIVE SPRITES,COUNTLESS OF EXCLUSIVE STAGES...OUR LATEST VERSION WITH MOTARO....
THIS GUY PROVES EVERYDAY WHAT HAS BEEN TOLD BY ME THROUGH ALL THESE YEARS:
HE IS A THIEF,THE MASTER PARROT OVER ALL ERAS !!
Saturday, May 7, 2016
Sunday, May 1, 2016
Saturday, April 30, 2016
I'M REALLY HAPPY WITH MY NEW SPACE! THERE'S NO REASON TO WASTE MY TIME WITH LOSERS,VAGABONDS.
YEARS OF LIES REPRESENTED BY
INCOMPETENCE IN A FORM OF PARROTS.
ALL DAILY PROGRESS WILL BE REPRESENTED HERE.
MY FIRST POST.
I WOULD LIKE TO ANNOUNCE A GLOBAL CHANGE FOR MORTAL KOMBAT ZERO
MYTHOLOGIES UNLIMITED.
THE GAME ENGINE ARE BEING CONVERTED TO MUGEN 1.1,WHICH MEANS ZOOM
FEATURE AVAILABLE FOR ALL STAGES.
ALL POWER WILL BE REVEALED, BEHIND YEARS OF HIDDEN KONTENT! UNEXPLORED
AREAS ON STAGES AND A NEW PERSPECTIVE OF GAMEPLAY.
JUST TO REFRESH YOUR MIND FOR WHAT IS COMING NEXT:
I'M PRETTY CLOSE TO COMPLETE THE PROCESS OF CONVERSION...GREAT PART OF
HIDDEN CONTENT WILL BE REVEALED IN THIS VERSION...HIDDEN PARTS IN SOME ARENAS,
AS WELL THE REAL CONCEPT OVER ALL PLAN.
I MUST REPLACE ALL FIRE/TRAPS SYSTEM,THE FINAL STEP FOR A COMPLETE
CONVERSION TO MUGEN 1.1.
GREAT SURPRISES,CHECK SOME EXAMPLES:
THE GREAT CHANGE WILL BE SHOWED ON "HAMMER" STAGE!
YOU SHALL HAVE AN AMAZING EXPERIENCE WITH THAT....THERE'S AN IMMENSE
POWER TO BE REVEALED BEHIND THIS STAGE,"THE BIG APPLE".
YOU MIGHT NOT BELIEVE IN YOUR EYES.
HERE SOME EXAMPLES ON "OLD STAGES",REVEALING THE REAL CONCEPT
OF SOME ARENAS.
CHECK IT OUT:
(TRAPS WILL BE REPLACED)
"DOES PARROT NEEDS A BRAIN?"...
STAY TUNNED FOR THE NEXT
BOOOOOOOOOOOOOOM!
HAHAHAHAHAAHAHAHAHAHA